This Educational Demo has been designed to illustrate the artistic and technical decisions that are made to create a typical WebGL demo.
Please read the Navigation Controls section in the menu to get acquainted with the demo controls. Although you do have the ability to explore the scene on your own, and we highly recommend you do, there are key points of interest, highlighted below.
Interact with the following list of items within the scene to experience different features:
- Sink
- Flowers
- iPhone
- Stool
- Toothbrush
In addition, the Menu offers detailed information on what it took to create this demo including:
- Project cost and timing
- System specifications
- Production details
Our goals for this demo were simple: How long would it take and how much would it cost for someone to make a similar experience? Within the Production Detail tabs (located in the main menu), you will find these answers.
Due to the large amount of camera activity we have created a “Camera Home” button located in the upper right corner. Pressing this button returns the camera view to the original view of the scene giving the viewer confidence they can travel anywhere and always return to a good starting point.